Public Museum’s new game is a little ‘fishy’

By Adam Brown
WKTV Contributor


The sturgeon tank at the Grand Rapids Public Museum is located on the top floor with a window overlooking the Grand River. (WKTV/Adam Brown)

A new immersive experience for the whole family has arrived at the Grand Rapids Public Museum. The Sturgeon Excursion, the first interactive virtual game built on the museum’s new PublicOS platform, is now open to the public.

The Sturgeon Excursion is an element of the larger aquatic exhibit known as Grand Fish, Grand River. Chief Curator Alex Forist said the exhibit tells the story of lake sturgeon and their unique role in the watershed and native culture of the region. In addition, Grand Fish, Grand River seeks to educate the public about threats faced by the lake sturgeon, including how they have become endangered due to overharvesting and what the public can do to help.

Sturgeon Excursion is a natural extension of that educational mission. Patrons may visit Grand Fish, Grand River to read about lake sturgeon, with the interactive game as an option for those visitors looking for a deeper dive and a way to interact personally.

“Human beings are social learners,” said GRPM Digital Strategist Josh Freeney. “We like learning with other humans, that’s why a place like a museum is so amazing.”

Simply put, a museum is a place to share a learning experience with others since we all experience the exhibits together. The digital game enhances that experience by immersing patrons in the exhibit’s distinct world.

What is the Sturgeon Excursion game?

To play the Sturgeon Excursion, GRPM guests can scan any of the QR codes around the exhibit with their personal devices. Then, players are given a virtual sturgeon and tasked with helping it swim to freedom by traveling down the Grand River into Lake Michigan. The game asks questions, which the player can answer by watching a brief video or reading the information around the room. Each correct answer gives the player a piece of virtual food to feed the sturgeon. Give the sturgeon enough food, and it will grow big enough to swim to freedom.

Screenshot of the online game available on the Grand Rapids Public Museum’s website. (WKTV)

The Sturgeon Excursion is not limited to Grand Fish, Grand River. To get enough food to free the sturgeon, players must also visit two other exhibits – West Michigan Habitats and Anishinabek: The People of This Place. Players learn about the sturgeon and answer questions through the context of these other exhibits, with the Anishinabek exhibit adding the historical factor.

There is a single-player option intended for members of the general public, where one patron plays the game on their own device. The game also features a multiplayer component that the GRPM designs for student groups from local schools. With this method, all players collaborate and share one sturgeon. Multiplayer encourages students to work and learn together to help the sturgeon get to Lake Michigan.

Per Freeney, the GRPM hopes to make the multiplayer version more accessible to the general public, which is why they encourage the public to play the game and give feedback on what works and what might not. In addition, the QR code method was designed to increase accessibility, allowing anyone with any device to play the game.

The Public Response

The public response to the Sturgeon Excursion game and greater Grand Fish, Grand River exhibit has been positive overall. Freeney highlights one instance of a school group acting particularly rowdy, then working together to help the virtual fish when given the tasks of the digital game. Also, when quizzed about what they learned at the end of the game, the group answered every question correctly.

Participants answer a series of questions to move through different levels in the game. (WKTV)

Freeney attributes this to the “game-ified” nature of the experience, as it is still a quiz but disguised as a scavenger hunt-type game. As a result, the students learn valuable information all through the lens of a fun, interactive virtual game.

All the information in the game is available around the exhibit’s room. However, it’s the presentation of that material that matters. Each person learns differently, and younger students learn better when playing a game versus reading books and facts.

What the Future Holds

Ultimately, Forist said he hopes that the game, coupled with the related exhibits and historical context, can one day be taken out of the museum into the community to increase public awareness.

“Eventually, this will help us break outside of the walls of the museum altogether. There’s all kinds of great content and learning opportunities in the community,” Forist said. “If we can still bring that museum quality experience to those, it’s unlimited where you could go with it.”

 

The GRPM’s digital platform allows for easy communication and collaboration between the museum, the local community, and other institutions sharing the same mission.

A remote version of the game is also available for those who cannot make it to the museum. Originally developed as a contingency after Covid-19 closed the museum, the remote game remains available and follows a similar setup as the in-person game. Schools can log on to the game remotely and work together to answer the questions, and single players can access the game from home, at work, or wherever they might be. The remote game features a virtual map of the museum, complete with models of the accompanying exhibits, so all of the information from the museum is accessible to those who cannot physically attend.

 

With the remote option, each person can learn in whatever way suits them best, whether by physically coming in or remaining in the comfort of their home. The public can access the remote version by visiting the Grand Fish, Grand River page on the GRPM’s website.

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